About Us

 

INNERSCENE, Inc. was founded in 2013 with the goal of creating and wall mountable 3D displays so realistic they could be used as substitutes for physical windows. These windows would allow us to view real and fantastical worlds through what appeared to be a portal in the wall or ceiling. An expert team of optical, mechanical, software, and manufacturing engineers was assembled to tackle this problem and several years of intense research and development commenced.

After dozens of prototypes and numerous patents filed, INNERSCENE is launching its first product, ATMOS, in 2017. ATMOS is a digital skylight that can be installed in any wall or ceiling and provides a realistic 3D view of a distant sun or moon and it’s surrounding sky. Beyond it’s pure beauty and power to amaze, ATMOS also functions to provide natural looking light to interior and underground rooms without access to windows.

Leadership

Jonathan Clark / CEO

 

  Jonathan co-founded INNERSCENE and serves as CEO in the San Francisco Bay Area.  Jonathan has over two decades of entrepreneurship experience through founding and leading numerous companies.  

  Previously, Jonathan co-founded Crack dot Com, which developed video games and later consulted with Sony to launch the Playstation 2 worldwide.  Jonathan also founded the company Thinstall which pioneered the software category of “Application Virtualization.”  Thinstall reached monthly sales over $1 million/month before being acquired by vmware (VMW). At vmware Jonathan served at the executive level as Principal Engineer and co-authored more than a dozen patents ranging from low-latency graphics compression and transmission, distributed storage, live virtual machine migration, and application virtualization improvements.

In 2013, Jonathan founded INNERSCENE with Sean to focus on new types of 3d displays.  Jonathan is most excited about the time fast approaching where computer graphics become indistinguishable from reality.  At INNERSCENE, Jonathan’s goal is to solve “the last mile” of truly realistic computer graphics through the use of new innovations in optical components and display technologies.

Sean Flyn / CTO

 

  Sean is the co-founder and CTO of INNERSCENE and manages INNERSCENE’s UK branch. Sean brings over a decade’s worth of solid 3D research and manufacturing expertise to the company. Sean has designed and demonstrated numerous prototype glasses-free 3D displays based on inventive new waveguides and collimating optical systems. Sean has openly shared designs for plenoptic cameras that allow users to capture 3D images using integral photography.

  As CTO of INNERSCENE, Sean has developed several new types of large 3D displays known as autostereoscopes, which can be viewed without glasses and present images with infinite depth – creating a portal that allows users to look through and see other distant worlds.

Sean also brings expertise in the manufacturing sector to the company with a Masters in Advanced Manufacturing Technology (AMT) from Portsmouth University, along with qualifications in Six Sigma, PLC programming & Lean Engineering. He has served as a senior manager and change agent in the automotive, machine tool and aerospace sectors introducing novel manufacturing solutions along the way.

Sean also shares the vision of creating a new artform of 3D images so realistic that you feel like you can step into them.

Andy Hart / Senior Design Enginner

Andy Joined Innerscene Senior Design Engineer for the UK branch tasked with providing a production solution for the innovative ATMOS virtual skylight product.

Andy has previously worked in the medical, hydraulic, and aerospace sectors, focusing on state of the art products, typically having major input into their design and production, right from inception. Many of these products have been groundbreaking in their own way from CANBus fly by wire hydraulics with optical joystick, to non invasive measurements of blood for open heart surgery using optical measurements.

One key theme has maintained in this work history and that is all the products required very tight synergy between the mechanical, electronic, and software disciplines to make them work and that theme continues with the products at INNERSCENE.

Andy is a time served technical apprentice with a HND in mechanical production engineering with experience in 3D CAD, Manufacturing techniques, a good appreciation of electronic principles.  A keen interest in all things with engines keeps him occupied during the short time away from work.